Most important things: - the entropy coder, replace static huffman - clean up the pnsr tools - write docs and do some performance analysis, compare to other codecs - think about a multiresolution multidimensional motion flow detection scheme, Marco posted a good paper comparing different algorithms to do this Open bugs and stuff required to fix them: - wavelet xform bug at short rows, see workaround in wavelet_xform.c - (4,x) and (x,4) wavelet implementations have a bug which causes round-off errors in the two least significand bits Wavelet-related TODO's: - remove unecessairy copying in inverse xform - improve truncation table setup - try other approaches to encode coefficients, jack was talking about VQ and reuse vorbis code - write avitotarkin/quicktimetotarkin/mpegtotarkin/player/recorder (a libsndfile/libaudiofile/libao alike video library would be great !) - profile - add special transform functions for large strides to prevent cache misses - mmx/3dnow/sse/altivec Other: - u and v buffers could get quarter size already at color conversion this would speed up the whole algorithm; perhaps this should get configurable - fast internal 16bitY/U/V->15/16bitRGB for display could make sense - the wavelet codec could be used for still image compression too (we just have to define a file format with all goodies you can imagine;) - to make it perfect someone has to write a good bilevel compressor and mask seperation algorithm